-------------------------------------------------------------------------------
-- Simplified Chinese localization
-- By Kurax Kuang
-------------------------------------------------------------------------------

if (GetLocale() == "zhCN") then

-- 德鲁伊
SMARTBUFF_DRUID_CAT = "猎豹形态";
SMARTBUFF_DRUID_MOONKIN = "枭兽形态";
SMARTBUFF_DRUID_TRACK = "追踪人型生物";

SMARTBUFF_MOTW = "野性印记";
SMARTBUFF_GOTW = "野性赐福";
SMARTBUFF_THORNS = "荆棘术";
SMARTBUFF_OMENOFCLARITY = "清晰预兆";
SMARTBUFF_BARKSKIN = "树皮术";
SMARTBUFF_NATURESGRASP = "自然之握";
SMARTBUFF_TIGERSFURY = "猛虎之怒";
SMARTBUFF_REJUVENATION = "回春术";
SMARTBUFF_REGROWTH = "愈合";

SMARTBUFF_REMOVECURSE = "解除诅咒";
SMARTBUFF_ABOLISHPOISON = "驱毒术";

-- 法师
SMARTBUFF_AI = "奥术智慧";
SMARTBUFF_AB = "奥术光辉";
SMARTBUFF_ICEARMOR = "冰甲术";
SMARTBUFF_FROSTARMOR = "霜甲术";
SMARTBUFF_MAGEARMOR = "法师护甲";
SMARTBUFF_MOLTENARMOR = "熔岩护甲";
SMARTBUFF_DAMPENMAGIC = "魔法抑制";
SMARTBUFF_AMPLIFYMAGIC = "魔法增效";
SMARTBUFF_MANASHIELD = "法力护盾";
SMARTBUFF_FIREWARD = "防护火焰结界";
SMARTBUFF_FROSTWARD = "防护冰霜结界";
SMARTBUFF_ICEBARRIER = "寒冰护体";
SMARTBUFF_COMBUSTION = "燃烧";
SMARTBUFF_ARCANEPOWER = "奥术强化";
SMARTBUFF_PRESENCEOFMIND = "气定神闲";
SMARTBUFF_ICYVEINS = "冰冷血脉";

SMARTBUFF_MAGE_PATTERN = {"%a+护甲$"};

--  牧师
SMARTBUFF_PWF = "真言术：韧";
SMARTBUFF_POF = "坚韧祷言";
SMARTBUFF_SP = "防护暗影";
SMARTBUFF_POSP = "暗影防护祷言";
SMARTBUFF_INNERFIRE = "心灵之火";
SMARTBUFF_DS = "神圣之灵";
SMARTBUFF_POS = "精神祷言";
SMARTBUFF_PWS = "真言术：盾";
SMARTBUFF_FEARWARD = "防护恐惧结界";
SMARTBUFF_ELUNESGRACE = "艾露恩的赐福";
SMARTBUFF_FEEDBACK = "回馈";
SMARTBUFF_SHADOWGUARD = "暗影守卫";
SMARTBUFF_TOUCHOFWEAKNESS = "虚弱之触";
SMARTBUFF_INNERFOCUS = "心灵专注";
SMARTBUFF_RENEW = "恢复";

-- 术士
SMARTBUFF_FELARMOR = "邪甲术";
SMARTBUFF_DEMONARMOR = "魔甲术";
SMARTBUFF_DEMONSKIN = "恶魔皮肤";
SMARTBUFF_UNENDINGBREATH = "魔息术";
SMARTBUFF_DGINVISIBILITY = "侦测强效隐形";
SMARTBUFF_DINVISIBILITY = "侦测隐形";
SMARTBUFF_DLINVISIBILITY = "侦测次级隐形";
SMARTBUFF_SOULLINK = "灵魂链接";
SMARTBUFF_SHADOWWARD = "暗影守卫";
SMARTBUFF_DARKPACT = "黑暗契约";
SMARTBUFF_SOULSTONE = "灵魂石复活";

SMARTBUFF_WARLOCK_PATTERN = {"^恶魔%a+"};

-- 猎人
SMARTBUFF_TRUESHOTAURA = "强击光环";
SMARTBUFF_RAPIDFIRE = "急速射击";
SMARTBUFF_AOTH = "雄鹰守护";
SMARTBUFF_AOTM = "灵猴守护";
SMARTBUFF_AOTW = "野性守护";
SMARTBUFF_AOTB = "野兽守护";
SMARTBUFF_AOTC = "猎豹守护";
SMARTBUFF_AOTP = "豹群守护";
SMARTBUFF_AOTV = "蝰蛇守护";

SMARTBUFF_HUNTER_PATTERN = {"守护$"};

-- 萨满祭司
SMARTBUFF_LIGHTNINGSHIELD = "闪电之盾";
SMARTBUFF_WATERSHIELD = "水之护盾";
SMARTBUFF_EARTHSHIELD = "大地之盾";
SMARTBUFF_ROCKBITERW = "石化武器";
SMARTBUFF_FROSTBRANDW = "冰封武器";
SMARTBUFF_FLAMETONGUEW = "火舌武器";
SMARTBUFF_WINDFURYW = "风怒武器";
SMARTBUFF_WATERBREATHING = "水下呼吸";

SMARTBUFF_SHAMAN_PATTERN = {"%a+之盾$"};

-- 战士
SMARTBUFF_BATTLESHOUT = "战斗怒吼";
SMARTBUFF_COMMANDINGSHOUT = "命令怒吼";
SMARTBUFF_BERSERKERRAGE = "狂暴之怒";
SMARTBUFF_BLOODRAGE = "血性狂暴";
SMARTBUFF_RAMPAGE = "暴怒";

-- 盗贼
SMARTBUFF_BLADEFLURRY = "剑刃乱舞";
SMARTBUFF_SAD = "切割";
SMARTBUFF_EVASION = "闪避";
SMARTBUFF_INSTANTPOISON = "速效药膏";
SMARTBUFF_WOUNDPOISON = "致伤药膏";
--SMARTBUFF_MINDPOISON = "Mind\194\173numbing Poison";
--SMARTBUFF_MINDPOISON = "Mind\45numbing Poison";
SMARTBUFF_MINDPOISON = "麻痹药膏";
SMARTBUFF_DEADLYPOISON = "致命药膏";
SMARTBUFF_CRIPPLINGPOISON = "减速药膏";
SMARTBUFF_ANESTHETICPOISON = "麻醉药膏";

-- 圣骑士
SMARTBUFF_RIGHTEOUSFURY = "正义之怒";
SMARTBUFF_HOLYSHIELD = "神圣之盾";
SMARTBUFF_BOM = "力量祝福";
SMARTBUFF_GBOM = "强效力量祝福";
SMARTBUFF_BOW = "智慧祝福";
SMARTBUFF_GBOW = "强效智慧祝福";
SMARTBUFF_BOSAL = "拯救祝福";
SMARTBUFF_GBOSAL = "强效拯救祝福";
SMARTBUFF_BOK = "王者祝福";
SMARTBUFF_GBOK = "强效王者祝福";
SMARTBUFF_BOSAN = "庇护祝福";
SMARTBUFF_GBOSAN = "强效庇护祝福";
SMARTBUFF_BOL = "光明祝福";
SMARTBUFF_GBOL = "强效光明祝福";
SMARTBUFF_BOF = "自由祝福";
SMARTBUFF_BOP = "保护祝福";
SMARTBUFF_SOCOMMAND = "命令圣印";
SMARTBUFF_SOFURY = "愤怒圣印";
SMARTBUFF_SOJUSTICE = "公正圣印";
SMARTBUFF_SOLIGHT = "光明圣印";
SMARTBUFF_SORIGHTEOUSNESS = "正义圣印";
SMARTBUFF_SOWISDOM = "智慧圣印";
SMARTBUFF_SOTCRUSADER = "十字军圣印";
SMARTBUFF_SOVENGEANCE = "复仇圣印";
SMARTBUFF_SOBLOOD = "鲜血圣印";
SMARTBUFF_DEVOTIONAURA = "虔诚光环";
SMARTBUFF_RETRIBUTIONAURA = "惩罚光环";
SMARTBUFF_CONCENTRATIONAURA = "专注光环";
SMARTBUFF_SHADOWRESISTANCEAURA = "暗影抗性光环";
SMARTBUFF_FROSTRESISTANCEAURA = "冰霜抗性光环";
SMARTBUFF_FIRERESISTANCEAURA = "火焰抗性光环";
SMARTBUFF_SANCTITYAURA = "圣洁光环";
SMARTBUFF_CRUSADERAURA = "十字军光环";

SMARTBUFF_PALADIN_PATTERN = {"%a+圣印$"};

-- 石头和油类
SMARTBUFF_SSROUGH = "劣质磨刀石";
SMARTBUFF_SSCOARSE = "粗制磨刀石";
SMARTBUFF_SSHEAVY = "重磨刀石";
SMARTBUFF_SSSOLID = "坚固的磨刀石";
SMARTBUFF_SSDENSE = "致密磨刀石";
SMARTBUFF_SSELEMENTAL = "元素磨刀石";
SMARTBUFF_SSFEL = "魔能磨刀石";
SMARTBUFF_SSADAMANTITE = "精金磨刀石";
SMARTBUFF_WSROUGH = "劣质平衡石";
SMARTBUFF_WSCOARSE = "粗制平衡石";
SMARTBUFF_WSHEAVY = "重平衡石";
SMARTBUFF_WSSOLID = "坚固的平衡石";
SMARTBUFF_WSDENSE = "致密平衡石";
SMARTBUFF_WSFEL = "魔能平衡石";
SMARTBUFF_WSADAMANTITE = "精金平衡石";
SMARTBUFF_SHADOWOIL = "暗影之油";
SMARTBUFF_FROSTOIL = "冰霜之油";
SMARTBUFF_MANAOILMINOR = "初级法力之油";
SMARTBUFF_MANAOILLESSER = "次级法力之油";
SMARTBUFF_MANAOILBRILLIANT = "卓越法力之油";
SMARTBUFF_MANAOILSUPERIOR = "超级法力之油";
SMARTBUFF_WIZARDOILMINOR = "初级巫师之油";
SMARTBUFF_WIZARDOILLESSER = "次级巫师之油";
SMARTBUFF_WIZARDOIL = "巫师之油";
SMARTBUFF_WIZARDOILBRILLIANT = "卓越巫师之油";
SMARTBUFF_WIZARDOILSUPERIOR = "超级巫师之油";

SMARTBUFF_WEAPON_STANDARD = {"匕首", "斧", "剑", "锤", "法杖", "拳套", "长柄武器"};
SMARTBUFF_WEAPON_BLUNT = {"魔杖", "法杖", "拳套"};
SMARTBUFF_WEAPON_BLUNT_PATTERN = "平衡石$";
SMARTBUFF_WEAPON_SHARP = {"匕首", "斧", "剑", "长柄武器"};
SMARTBUFF_WEAPON_SHARP_PATTERN = "磨刀石$";

-- 跟踪类
SMARTBUFF_FINDMINERALS = "寻找矿物";
SMARTBUFF_FINDHERBS = "寻找草药";
SMARTBUFF_FINDTREASURE = "寻找财宝";
SMARTBUFF_TRACKHUMANOIDS = "追踪人型生物";
SMARTBUFF_TRACKBEASTS = "追踪野兽";
SMARTBUFF_TRACKUNDEAD = "追踪亡灵";
SMARTBUFF_TRACKHIDDEN = "追踪隐藏生物";
SMARTBUFF_TRACKELEMENTALS = "追踪元素生物";
SMARTBUFF_TRACKDEMONS = "追踪恶魔";
SMARTBUFF_TRACKGIANTS = "追踪巨人";
SMARTBUFF_TRACKDRAGONKIN = "追踪龙类";
SMARTBUFF_SENSEDEMONS = "感知恶魔";
SMARTBUFF_SENSEUNDEAD = "感知亡灵";

-- 种族技能
SMARTBUFF_STONEFORM = "石像形态";
SMARTBUFF_PRECEPTION = "感知";
SMARTBUFF_BLOODFURY = "血之狂怒";
SMARTBUFF_BERSERKING = "狂暴";
SMARTBUFF_WOTFORSAKEN = "亡灵意志";

-- 材料
SMARTBUFF_WILDBERRIES = "野生浆果";
SMARTBUFF_WILDTHORNROOT = "野生棘根草";
SMARTBUFF_WILDQUILLVINE = "野生刺藤";
SMARTBUFF_ARCANEPOWDER = "魔粉";
SMARTBUFF_HOLYCANDLE = "圣洁蜡烛";
SMARTBUFF_SACREDCANDLE = "神圣蜡烛";
SMARTBUFF_SYMBOLOFKINGS = "神圣符印";

-- Food
--SMARTBUFF_ = "";
SMARTBUFF_SAGEFISHDELIGHT = "美味鼠尾鱼";
SMARTBUFF_BUZZARDBITES = "美味秃鹫";
SMARTBUFF_RAVAGERDOG = "掠食者热狗";
SMARTBUFF_FELTAILDELIGHT = "美味魔尾鱼";
SMARTBUFF_CLAMBAR = "蚌柳";
SMARTBUFF_SPORELINGSNACK = "孢子小吃";
SMARTBUFF_BLACKENEDSPOREFISH = "烟熏孢子鱼";
SMARTBUFF_BLACKENEDBASILISK = "烟熏蜥蜴";
SMARTBUFF_GRILLEDMUDFISH = "烤泥鱼";
SMARTBUFF_POACHEDBLUEFISH = "水煮蓝鱼";
SMARTBUFF_ROASTEDCLEFTHOOF = "烧烤裂蹄牛";
SMARTBUFF_WARPBURGER = "迁跃兽汉堡";
SMARTBUFF_TALBUKSTEAK = "塔布肉排";
SMARTBUFF_GOLDENFISHSTICKS = "金色鱼柳";
SMARTBUFF_CRUNCHYSERPENT = "香脆蛇";
SMARTBUFF_MOKNATHALSHORTRIBS = "莫克纳萨肋排";
SMARTBUFF_SPICYCRAWDAD = "香辣小龙虾";

SMARTBUFF_FOOD_AURA = "进食充分";


-- 生物类型
SMARTBUFF_HUMANOID  = "人型生物";
SMARTBUFF_DEMON     = "恶魔";
SMARTBUFF_BEAST     = "野兽";
SMARTBUFF_ELEMENTAL = "元素生物";
SMARTBUFF_DEMONTYPE = "小鬼";

-- 职业
SMARTBUFF_CLASSES = {"德鲁伊", "猎人", "法师", "圣骑士", "牧师", "盗贼", "萨满祭司", "术士", "战士", "Monk", "猎人宠物", "术士宠物", "Death Knight Pet", "Tank", "Healer", "Damage Dealer"};

-- 模板和地图
SMARTBUFF_TEMPLATES = {"Solo", "组队", "团队", "战场", "卡拉赞", "祖阿曼", "地狱火堡垒", "盘牙水库", "奥金顿", "风暴要塞", "格鲁尔巢穴", "时光之穴", "黑暗神庙", "自定义 1", "自定义 2", "自定义 3"};
SMARTBUFF_INSTANCES = {"卡拉赞", "祖阿曼", "玛瑟里顿的巢穴", "毒蛇神殿", "风暴之眼", "格鲁尔的巢穴", "海加尔", "黑暗神庙", "熔火之心", "奥妮克希亚的巢穴", "黑翼之巢", "纳克萨玛斯", "安其拉", "祖尔格拉布", "奥特兰克山谷", "阿拉希盆地", "战歌峡谷", "刀锋山", "纳格兰竞技场"};

-- 骑乘
SMARTBUFF_MOUNT = "速度提高(%d+)%%.";

-- 快捷键设置
BINDING_NAME_SMARTBUFF_BIND_TRIGGER = "触发";
BINDING_NAME_SMARTBUFF_BIND_TARGET  = "目标";
BINDING_NAME_SMARTBUFF_BIND_OPTIONS = "设置窗口";
BINDING_NAME_SMARTBUFF_BIND_RESETBUFFTIMERS = "重新设定BUFF定时器";

-- 设置窗口
SMARTBUFF_OFT                = "启用SmartBuff";
SMARTBUFF_OFT_MENU           = "显示/隐藏配置菜单";
SMARTBUFF_OFT_AUTO           = "提醒";
SMARTBUFF_OFT_AUTOTIMER      = "检测间隔";
SMARTBUFF_OFT_AUTOCOMBAT     = "战斗";
SMARTBUFF_OFT_AUTOCHAT       = "聊天";
SMARTBUFF_OFT_AUTOSPLASH     = "闪烁";
SMARTBUFF_OFT_AUTOSOUND      = "声音";
SMARTBUFF_OFT_AUTOREST       = "城市内禁用";
SMARTBUFF_OFT_HUNTERPETS     = "BUFF猎人宠物";
SMARTBUFF_OFT_WARLOCKPETS    = "BUFF术士宠物";
SMARTBUFF_OFT_ARULES         = "高级规则";
SMARTBUFF_OFT_GRP            = "监视的组别";
SMARTBUFF_OFT_SUBGRPCHANGED  = "自动开启选项窗口";
SMARTBUFF_OFT_BUFFS          = "可施放项目";
SMARTBUFF_OFT_TARGET         = "BUFF选定目标";
SMARTBUFF_OFT_DONE           = "确定";
SMARTBUFF_OFT_APPLY          = "应用";
SMARTBUFF_OFT_GRPBUFFSIZE    = "触发人数";
SMARTBUFF_OFT_CLASSBUFFSIZE  = "职业人数";
SMARTBUFF_OFT_MESSAGES       = "禁用信息";
SMARTBUFF_OFT_MSGNORMAL      = "正常";
SMARTBUFF_OFT_MSGWARNING     = "警告";
SMARTBUFF_OFT_MSGERROR       = "错误";
SMARTBUFF_OFT_HIDEMMBUTTON   = "隐藏小地图按钮";
SMARTBUFF_OFT_REBUFFTIMER    = "提醒时间";
SMARTBUFF_OFT_AUTOSWITCHTMP  = "自动开启配置";
SMARTBUFF_OFT_SELFFIRST      = "首选自身";
SMARTBUFF_OFT_SCROLLWHEEL    = "鼠标滚轴触发";
SMARTBUFF_OFT_SCROLLWHEELUP  = "向上滚动时触发";
SMARTBUFF_OFT_SCROLLWHEELDOWN= "向下时";
SMARTBUFF_OFT_TARGETSWITCH   = "目标改变触发";
SMARTBUFF_OFT_BUFFTARGET     = "目标 BUFF";
SMARTBUFF_OFT_BUFFPVP        = "PVP BUFF";
SMARTBUFF_OFT_AUTOSWITCHTMPINST = "自动更换方案";
SMARTBUFF_OFT_CHECKCHARGES   = "检查次数";
SMARTBUFF_OFT_RBT            = "重置计时器";
SMARTBUFF_OFT_BUFFINCITIES   = "在主城内BUFF";
SMARTBUFF_OFT_UISYNC         = "UI同步";
SMARTBUFF_OFT_ADVGRPBUFFCHECK = "队伍BUFF检查";
SMARTBUFF_OFT_ADVGRPBUFFRANGE = "队伍范围检查";
SMARTBUFF_OFT_BLDURATION     = "忽略名单";
SMARTBUFF_OFT_COMPMODE       = "兼容模式";
SMARTBUFF_OFT_MINIGRP        = "迷你团队";
SMARTBUFF_OFT_ANTIDAZE       = "自动切换守护";
SMARTBUFF_OFT_HIDESABUTTON   = "隐藏动作按钮";
SMARTBUFF_OFT_INCOMBAT       = "战斗中触发";
SMARTBUFF_OFT_SMARTDEBUFF    = "SmartDebuff";

-- 设置信息提示
SMARTBUFF_OFTT               = "启用智能施法";
SMARTBUFF_OFTT_AUTO          = "启用BUFF信息提示";
SMARTBUFF_OFTT_AUTOTIMER     = "BUFF监视时间的间隔";
SMARTBUFF_OFTT_AUTOCOMBAT    = "战斗时仍保持监视";
SMARTBUFF_OFTT_AUTOCHAT      = "在聊天窗口中显示施法有关信息";
SMARTBUFF_OFTT_AUTOSPLASH    = "在游戏屏幕的中央以闪烁方式显示施法失败的有关信息";
SMARTBUFF_OFTT_AUTOSOUND     = "声音提示施法失败事件";
SMARTBUFF_OFTT_AUTOREST      = "在主城内禁用信息提示";
SMARTBUFF_OFTT_HUNTERPETS    = "对猎人宠物施法";
SMARTBUFF_OFTT_WARLOCKPETS   = "对术士宠物施法，" .. SMARTBUFF_DEMONTYPE .. "除外。";
SMARTBUFF_OFTT_ARULES        = "设定以下情况不施法：法师、牧师和术士不施放荆棘术,无魔法职业不施放奥术智慧、神圣之灵。";
SMARTBUFF_OFTT_SUBGRPCHANGED = "当你所在队伍发生变动后，自动开启Smartbuff配置窗口。";
SMARTBUFF_OFTT_GRPBUFFSIZE   = "设定所在小队中玩家的BUFF消失的人数上限，来触发群体BUFF的施放。";
SMARTBUFF_OFTT_HIDEMMBUTTON  = "隐藏小地图按钮。";
SMARTBUFF_OFTT_REBUFFTIMER   = "设定当BUFF消失前多少秒，提示你重新施法。0 = 不提示";
SMARTBUFF_OFTT_SELFFIRST     = "优先给自己施放BUFF。";
SMARTBUFF_OFTT_SCROLLWHEELUP = "当鼠标滚轴向上滚动时触发技能。";
SMARTBUFF_OFTT_SCROLLWHEELDOWN = "当鼠标滚轴向下滚动时触发技能。";
SMARTBUFF_OFTT_TARGETSWITCH  = "当你改变目标时触发技能。";
SMARTBUFF_OFTT_BUFFTARGET    = "当目标为友好状态时，给予该目标施放BUFF。";
SMARTBUFF_OFTT_BUFFPVP       = "将给PVP开启的玩家施放BUFF。";
SMARTBUFF_OFTT_AUTOSWITCHTMP = "当你所在队伍成员发生改变时，自动开启Smartbuff的配置窗口。";
SMARTBUFF_OFTT_AUTOSWITCHTMPINST = "根据你是否处于组队、团队、副本的情况，自动更换预定的方案。";
SMARTBUFF_OFTT_CHECKCHARGES  = "当BUFF次数过低时报警。";
SMARTBUFF_OFTT_BUFFINCITIES  = "即使是在主城内仍然BUFF。\n如果你在PVP状态下，无论何种情况均会BUFF。";
SMARTBUFF_OFTT_UISYNC        = "开启同步选项，以从其他玩家那里获取你的BUFF的剩余时间。";
SMARTBUFF_OFTT_ADVGRPBUFFCHECK = "在检查群体BUFF的同时\n也检查单个BUFF的补给情况。";
SMARTBUFF_OFTT_ADVGRPBUFFRANGE = "在施放群体BUFF时\n检查所有队员是否在施法范围内。";
SMARTBUFF_OFTT_BLDURATION    = "剩余多少时间内的玩家将被忽略。\n0 = 停用";
SMARTBUFF_OFTT_COMPMODE      = "兼容性模式\n注意!!!\n如果你存在无法自我施法的问题,\n必须使用此模式。";
SMARTBUFF_OFTT_MINIGRP       = "用迷你团队模式显示合理化的团队框架。";
SMARTBUFF_OFTT_ANTIDAZE      = "当自己队伍中有成员晕眩时，自动取消猎豹守护/豹群守护。";
SMARTBUFF_OFTT_SPLASHSTYLE   = "改变BUFF提示信息的字体。";
SMARTBUFF_OFTT_HIDESABUTTON  = "隐藏SmartBuff动作按钮。";
SMARTBUFF_OFTT_INCOMBAT      = "目前只能用于你自己身上。\n你设定的第一个战斗中可释放的BUFF将在战斗前放置到动作按钮上，\n因此你可以在战斗中施放这个法术。\n警告：战斗中所有逻辑判断都将不可用！";
SMARTBUFF_OFTT_SMARTDEBUFF   = "显示SmartDebuff窗口。";
SMARTBUFF_OFTT_SPLASHDURATION= "设定多少秒后提示信息消失。";

-- BUFF设置内容
SMARTBUFF_BST_SELFONLY       = "仅对自身施法";
SMARTBUFF_BST_SELFNOT        = "不对自身施法";
SMARTBUFF_BST_COMBATIN       = "战斗状态触发";
SMARTBUFF_BST_COMBATOUT      = "非战斗状态触发";
SMARTBUFF_BST_MAINHAND       = "主手";
SMARTBUFF_BST_OFFHAND        = "副手";
SMARTBUFF_BST_REMINDER       = "通报";
SMARTBUFF_BST_MANALIMIT      = "最低值";

-- BUFF设置提示信息内容
SMARTBUFF_BSTT_SELFONLY      = "仅BUFF自己，不给其他队友BUFF。"; 
SMARTBUFF_BSTT_SELFNOT       = "BUFF所有其他选择的职业，但是不BUFF自己。";
SMARTBUFF_BSTT_COMBATIN      = "在战斗状态时仍保持自动触发技能";
SMARTBUFF_BSTT_COMBATOUT     = "在非战斗状态时保持自动触发技能";
SMARTBUFF_BSTT_MAINHAND      = "给主手武器施放BUFF。";
SMARTBUFF_BSTT_OFFHAND       = "给副手武器施放BUFF。";
SMARTBUFF_BSTT_REMINDER      = "显示提醒信息。";
SMARTBUFF_BSTT_REBUFFTIMER   = "设定当BUFF消失前多少秒时发出警告信息。\n0 = 不提示";
SMARTBUFF_BSTT_MANALIMIT     = "当魔法值/怒气值/能量值低于你设置的值时将不会BUFF。";

-- 玩家设置窗口信息提示
SMARTBUFF_PSTT_RESIZE        = "最小化/最大化\n主设置窗口";

-- 命令行信息提示内容
SMARTBUFF_MSG_LOADED         = "已加载";
SMARTBUFF_MSG_DISABLED       = "SmartBuff已禁用！";
SMARTBUFF_MSG_SUBGROUP       = "你已经加入一个新的队伍，请检查你的设置。";
SMARTBUFF_MSG_NOTHINGTODO    = "没有指令可以执行。";
SMARTBUFF_MSG_BUFFED         = "已经施放";
SMARTBUFF_MSG_OOR            = "不在施法范围内。";
--SMARTBUFF_MSG_CD             = "技能CD时间已到。";
SMARTBUFF_MSG_CD             = "正处于公共CD时间！";
SMARTBUFF_MSG_CHAT           = "没有发现任何聊天窗口。";
SMARTBUFF_MSG_SHAPESHIFT     = "在变形状态下不能使用法术！";
SMARTBUFF_MSG_NOACTIONSLOT   = "动作条没有可用位置，需要一个空位置才能正常工作！";
SMARTBUFF_MSG_GROUP          = "队伍";
SMARTBUFF_MSG_NEEDS          = "需要加BUFF：";
SMARTBUFF_MSG_OOM            = "没有足够的魔法/怒气/能量!";
SMARTBUFF_MSG_STOCK          = "目前存放的";
SMARTBUFF_MSG_NOREAGENT      = "没有施法材料：";
SMARTBUFF_MSG_DEACTIVATED    = "禁用！";
SMARTBUFF_MSG_REBUFF         = "你的BUFF：";
SMARTBUFF_MSG_LEFT           = "以后消失！";
SMARTBUFF_MSG_CLASS          = "职业";
SMARTBUFF_MSG_CHARGES        = "次数";

-- Support
SMARTBUFF_MINIMAP_TT         = "左键：选项菜单\n右键：开/关\nAlt+左键：SmartDebuff\n按Shift拖拽：移动按钮";
SMARTBUFF_TITAN_TT           = "左键：选项菜单\n右键：开/关\nAlt+左键：SmartDebuff";
SMARTBUFF_FUBAR_TT           = "左键：选项菜单\n右键：开/关\nAlt+左键：SmartDebuff";

SMARTBUFF_DEBUFF_TT          = "按Shift和左键拖拽：移动窗口\n|cff20d2ff- S按钮 -|r\n左键：按职业显示\nShift和左键：职业颜色\nAlt和左键：高亮左/右\n|cff20d2ff- P按钮 -|r\n左键：开/关隐藏宠物";

end
